Three phone screens showing Wrobocon identity across 2024, 2025 and upcoming 2026
wrobocon.eu

Wrobocon · Online conference

Designing an online conference and virtual experience.

In brief

Wrobocon is an online conference for Robot Framework enthusiasts. Each edition needed designing an experience across communication, software, and a live event, while evolving an established system. We built Wrobocon from scratch making it a base for RF community and interaction hub.

My role

I joined Wrobocon after its first edition as its sole designer and frontend developer. Since then, I have developed the website, visual identity, and virtual venue alongside the organising team, connecting how people discover the conference, prepare for it, and participate.

Role
Designer and frontend developer
When
2023 - present
Team
NiceProject QA and Marketing team
Scope
Website and visual identitySocial mediaVirtual venue

Overview

One conference, evolving across editions

Each year needed its own character while remaining recognisably Wrobocon. As the event grew, the website also expanded beyond registration to support articles, announcements, preparation and continued participation.

Timeline of Wrobocon website heroes from 2022 to 2026

From website to virtual venue

In 2025, the website became the venue

The fourth edition introduced WorkAdventure. Attendees entered as avatars, moved between talks and workshops, met one another and discovered quieter or more social spaces.

My architectural background became unexpectedly useful. I translated the conference programme into rooms, paths and gathering points, using clear zoning to make the virtual environment understandable without instructions.

Annotated WorkAdventure map of the 2025 Wrobocon virtual venue
Avatars filling the 2025 Wrobocon virtual venue during the conference

Learning from the live venue

A live event revealed what an empty map could not

During the 2025 conference, 257 attendees used the venue. The central conference space became lively, but other areas felt unnecessarily distant or oversized.

For 2026, I designed a more compact university layout. Important rooms now share one centre, networking has several entrances and the quiet zone sits closer to the main programme.

2025 Wrobocon virtual venue inhabited during the conference
During Wrobocon 2025
2026 Wrobocon virtual venue map with a more compact university layout
2026 venue
Theme
Common space
Robot factory
Too spacious, even with this many people it made an impression of many empty spaces
Robot university
Smaller and more compact. One centre point with access to every room
Theme
Networking
Robot factory
One access only, big space
Robot university
Access from the conference and from the entry. More inviting and inclusive
Theme
Quiet zone
Robot factory
Far away from the conference room, too close to the exit
Robot university
Next to the conference room, main hall and workshop rooms

Visual system

A visual system designed to change

When I joined, the organising team wanted to preserve Wrobocon’s logo and main typeface. I kept those recognisable elements and developed each edition through colour, imagery, and selected interface changes.

I also continued working in the same repository, reusing components and updating shared variables. New sections were introduced when the conference needed them. This gave each edition a distinct character while keeping the website maintainable.

Wrobocon design system: type, colour, buttons, icons and cards
Three Wrobocon speaker announcement graphics from 2024 to 2026

Beyond the event day

Keeping the conference alive between editions

The website developed from an event page into a broader communication system. We introduced a Robot Framework blog, microlearning posts, venue previews, newsletter sign-up and free community meetings.

The organising team prepared the specialist content. I designed the system, created the visual communication and built the digital surfaces supporting it.

Wrobocon 2026 website hero with outlined wordmark, robot and countdown
Need
Reach people beyond the event campaign
Design response
Robot Framework blog
Purpose
Make the website useful and discoverable throughout the year
Need
Build familiarity and trust
Design response
Microlearning and varied social content
Purpose
Offer practical value before asking people to register
Need
Prepare attendees for WorkAdventure
Design response
Map preview and platform guide
Purpose
Explain the environment before people enter it
Need
Continue the community after the event
Design response
Newsletter sign-up and free Zoom meetings
Purpose
Create ways to stay involved between editions

Outcome and reflection

Four editions shipped. More to come.

257
people attended in 2025
4
completed editions
2
virtual venues designed

Wrobocon taught me that a conference does not grow simply because its website exists. People need reasons to notice it, trust it, return to it and eventually take part.

Across four editions, I learned to work with people from very different disciplines and turn their knowledge into one coherent experience. We used articles, microlearning, announcements, community meetings and playful venue previews to build interest throughout the year. My role was often to recognise what was missing, propose a way forward and give each contribution a clear place within the wider system.